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Animations and flythroughs
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View a panorama of our City of London model View an example of a shadow animation |
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| Animations can vary greatly in their complexity depending upon the requirements of the final product. The viewpoint can track anywhere within the virtual model, flying over a target, moving around at ground level or moving around within a building. The proximity of a camera to its target coupled with the resolution of the output will often decide how detailed the model and how accurate the applied materials will have to be. | ||
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